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13 Game Reviews

2 w/ Responses

d = 1/2 a t^2

A clever puzzle game where you drag and drop 'impulse tiles' which accelerate a ball towards a goal. Less tiles = better score.

As an action gamer, the passive nature of this game eventually made me lose interest, although I would be curious to see the paths used by top scoring players. Still, I respect the fresh concept and clean implementation.

Stacking tiles is possible, and although wasteful, can add some loose cannon excitement.

Please, add an option to disable music- I felt like I was trapped in Crouching Tiger, Hidden Dragon. :D

Weeee!!

This game tickles my brain right in the vector addition!

I'm always a huge fan of ingenious alternative play control, and the bouncey web physics were so fun I forgot all about the flies and started rubber banding around trying to break the sound barrier. This game will entertain me for hours!

I feel it would be a little easier to get around if walking was controlled by key instead of mouse (so I could walk and aim at the same time, and maybe chew some gum), but I also understand the perk of an all-mouse input scheme...

In a sequal, I'd like more diversity in the levels, and maybe a few more songs in the sound track.

Well, I'm off to go accidentally launch myself into a scorpion!

Entertaining half hour

Entertaining for a 'splodey half hour of fun! I like the varying types of bombs with the different explosion vectors.

One thing I did not like was being stuck retrying a level until the handful of survivors randomly included all of the girl bombs and skull bombs. After a while, the 'level failure' sound takes on a more personal tone, like that damned dog from Duck Hunt. You know where I'm coming from.

One thing that would make this game -awesome- would be to take control of a character on the playing field that you have to keep alive amidst all the shrapnel.
BOMB ANNIHILATION COMBAAAAAT!!!!

Age 40, Male

Joined on 4/3/08

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